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David Härdeman
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idle.c
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2020-06-22
Make struct cfg global and make the corresponding changes throughout
David Härdeman
2020-06-22
Split idle into top-level task and per-server tasks
David Härdeman
2020-06-22
Oops, unbreak mc protocol
David Härdeman
2020-06-21
Finish up the assert conversion
David Härdeman
2020-06-20
Make logging messages consistent in adding a newline for all messages
David Härdeman
2020-06-20
Introduce helper for checking if a task is dead
David Härdeman
2020-06-20
Add some basic server states
David Härdeman
2020-06-19
Bunch of minor fixes
David Härdeman
2020-06-19
Add an addrstr to struct sockaddr_in46, rename to struct saddr
David Härdeman
2020-06-16
Convert idle to use debugging
David Härdeman
2020-06-16
Add working igmp implementation
David Härdeman
2020-06-12
Send real hostname and port in idle check
David Härdeman
2020-06-12
Convert idle to also use struct connection
David Härdeman
2020-06-11
Create a helper function to loop through different possible connections and ↵
David Härdeman
convert proxy to use it
2020-06-11
Add some socket options to minecraft protocol sockets
David Härdeman
2020-06-11
Make sure idle closes the fd once it's done
David Härdeman
2020-06-10
Make all sockets close-on-exec
David Härdeman
2020-06-10
Improve refcounting
David Härdeman
2020-06-10
Add some basic memory tracking infrastructure while hacking
David Härdeman
2020-06-10
Convert proxy to use task_buf as well
David Härdeman
2020-06-10
Convert idle to use tbuf
David Härdeman
2020-06-09
Add basic stop/start methods
David Härdeman
2020-06-09
Clarify define
David Härdeman
2020-06-07
Add basic support for checking idle status
David Härdeman