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-rw-r--r--minecproxy/systemd.c219
1 files changed, 219 insertions, 0 deletions
diff --git a/minecproxy/systemd.c b/minecproxy/systemd.c
new file mode 100644
index 0000000..a44b0d8
--- /dev/null
+++ b/minecproxy/systemd.c
@@ -0,0 +1,219 @@
+#include <string.h>
+#include <stdlib.h>
+#include <systemd/sd-bus.h>
+
+#include "main.h"
+#include "server.h"
+#include "systemd.h"
+
+#define SYSTEMD_DBUS_SERVICE "org.freedesktop.systemd1"
+#define SYSTEMD_DBUS_INTERFACE "org.freedesktop.systemd1.Unit"
+#define SYSTEMD_DBUS_PATH_PREFIX "/org/freedesktop/systemd1/unit/"
+
+static inline char
+tohex(uint8_t val)
+{
+ static const char hex[] = "0123456789abcdef";
+
+ return hex[val & 0x0f];
+}
+
+/*
+ * Creates an escaped D-Bus object path for a given systemd service
+ *
+ * Escaping rules are documented here:
+ * https://dbus.freedesktop.org/doc/dbus-specification.html
+ *
+ * Essentially, everyting but a-z, A-Z, 0-9 is replaced by _xx where xx is
+ * the hexadecimal value of the character.
+ *
+ * Example: minecraft@world1.service -> minecraft_40world1_2eservice
+ */
+char *
+systemd_object_path(const char *service)
+{
+ char *r;
+ char *d;
+ const char *s;
+
+ assert_return(service && !empty_str(service), NULL);
+
+ r = zmalloc(strlen(SYSTEMD_DBUS_PATH_PREFIX) + strlen(service) * 3 + 1);
+ if (!r)
+ return NULL;
+
+ memcpy(r, SYSTEMD_DBUS_PATH_PREFIX, strlen(SYSTEMD_DBUS_PATH_PREFIX));
+ d = r + strlen(SYSTEMD_DBUS_PATH_PREFIX);
+
+ for (s = service; *s; s++) {
+ if ((*s >= 'a' && *s <= 'z') ||
+ (*s >= 'A' && *s <= 'Z') ||
+ (*s >= '0' && *s <= '9')) {
+ *(d++) = *s;
+ continue;
+ }
+
+ *(d++) = '_';
+ *(d++) = tohex(*s >> 4);
+ *(d++) = tohex(*s);
+ }
+
+ *d = '\0';
+ return r;
+}
+
+void
+systemd_delete()
+{
+ assert_return_silent(cfg->sd_bus);
+
+ sd_bus_unref(cfg->sd_bus);
+ cfg->sd_bus = NULL;
+}
+
+static sd_bus *
+get_bus()
+{
+ int r;
+
+ if (cfg->sd_bus_failed)
+ return NULL;
+
+ if (!cfg->sd_bus) {
+ r = sd_bus_open_user(&cfg->sd_bus);
+ if (r < 0) {
+ error("failed to connect to user system bus: %s", strerror(-r));
+ cfg->sd_bus_failed = true;
+ return NULL;
+ }
+ }
+
+ return cfg->sd_bus;
+}
+
+/*
+ * Check if a systemd service is running.
+ *
+ * This is equivalent to (assuming service minecraft@world1):
+ * gdbus call --session
+ * --dest org.freedesktop.systemd1
+ * --object-path /org/freedesktop/systemd1/unit/minecraft_40world1_2eservice
+ * --method org.freedesktop.DBus.Properties.Get
+ * "org.freedesktop.systemd1.Unit"
+ * "ActiveState"
+ */
+bool
+systemd_service_running(struct server *server)
+{
+ sd_bus *bus = get_bus();
+ sd_bus_error error = SD_BUS_ERROR_NULL;
+ char *status = NULL;
+ bool running = false;
+ int r;
+
+ assert_return(server && bus && server->systemd_service && server->systemd_obj, false);
+
+ r = sd_bus_get_property_string(bus,
+ SYSTEMD_DBUS_SERVICE,
+ server->systemd_obj,
+ SYSTEMD_DBUS_INTERFACE,
+ "ActiveState",
+ &error,
+ &status);
+ if (r < 0) {
+ error("failed to get status for service %s (%s): %s",
+ server->systemd_service, server->systemd_obj, error.message);
+ goto out;
+ }
+
+ if (streq(status, "active")) {
+ running = true;
+ debug(DBG_SYSD, "systemd service %s (%s) is active",
+ server->systemd_service, server->systemd_obj);
+ } else
+ debug(DBG_SYSD, "systemd service %s (%s) is not active",
+ server->systemd_service, server->systemd_obj);
+
+out:
+ free(status);
+ sd_bus_error_free(&error);
+ return running;
+}
+
+static bool
+systemd_service_action(struct server *server, const char *action)
+{
+ sd_bus_error error = SD_BUS_ERROR_NULL;
+ sd_bus_message *m = NULL;
+ sd_bus *bus = get_bus();
+ const char *path;
+ bool performed = false;
+ int r;
+
+ assert_return(server && bus && server->systemd_service && server->systemd_obj && action, false);
+
+ r = sd_bus_call_method(bus,
+ SYSTEMD_DBUS_SERVICE,
+ server->systemd_obj,
+ SYSTEMD_DBUS_INTERFACE,
+ action,
+ &error,
+ &m,
+ "s",
+ "fail");
+ if (r < 0) {
+ error("failed to perform action %s on systemd service %s: %s",
+ action, server->systemd_service, error.message);
+ goto out;
+ }
+
+ r = sd_bus_message_read(m, "o", &path);
+ if (r < 0) {
+ error("failed to parse response message: %s", strerror(-r));
+ goto out;
+ }
+
+ verbose("action %s queued for service %s",
+ action, server->systemd_service);
+ performed = true;
+
+out:
+ sd_bus_error_free(&error);
+ sd_bus_message_unref(m);
+ return performed;
+}
+
+/*
+ * Stop systemd service.
+ *
+ * This is equivalent to (assuming service minecraft@world1):
+ * gdbus call --session
+ * --dest org.freedesktop.systemd1
+ * --object-path /org/freedesktop/systemd1/unit/minecraft_40world1_2eservice
+ * --method org.freedesktop.systemd1.Unit.Stop "fail"
+ */
+bool
+systemd_service_stop(struct server *server)
+{
+ assert_return(server, false);
+
+ return systemd_service_action(server, "Stop");
+}
+
+/*
+ * Start systemd service.
+ *
+ * This is equivalent to (assuming service minecraft@world1):
+ * gdbus call --session
+ * --dest org.freedesktop.systemd1
+ * --object-path /org/freedesktop/systemd1/unit/minecraft_40world1_2eservice
+ * --method org.freedesktop.systemd1.Unit.Start "fail"
+ */
+bool
+systemd_service_start(struct server *server)
+{
+ assert_return(server, false);
+
+ return systemd_service_action(server, "Start");
+}
+