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path: root/minecproxy/idle.c
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/* SPDX-License-Identifier: GPL-2.0 */
#include <inttypes.h>
#include <sys/socket.h>
#include <netinet/ip.h>
#include <arpa/inet.h>
#include <string.h>
#include <ctype.h>
#include <errno.h>

#include "main.h"
#include "uring.h"
#include "server.h"
#include "idle.h"
#include "ptimer.h"
#include "shared/mc-protocol.h"

struct idle {
	struct ptimer_task ptask;
	struct uring_task task;
};

static int idle_check_handshake_complete(struct uring_task *task,
					 _unused_ int res)
{
	int r;

	assert_return(task, -EINVAL);
	assert_task_alive_or(DBG_IDLE, task, return -EINTR);

	r = mc_is_handshake_complete(task->tbuf->buf, task->tbuf->len);
	debug(DBG_IDLE, "mc_is_handshake_complete returned %i", r);
	return r;
}

static void idle_check_handshake_reply(struct uring_task *task, int res)
{
	struct server *server = container_of(task, struct server, idle_task);
	unsigned online, max;
	int player_count = -1;

	assert_return(task);
	assert_task_alive(DBG_IDLE, task);

	debug(DBG_IDLE, "res: %i", res);
	if (res < 0)
		goto out;

	if (mc_protocol_parse_status_reply(server->idle_buf.buf,
					   server->idle_buf.len, &online, &max))
		player_count = online;
	else
		error("failed to parse reply");

out:
	uring_task_close_fd(task);
	server_update_active_players(server, player_count);
	return;
}

static void idle_check_handshake_sent(struct uring_task *task, int res)
{
	assert_return(task);
	assert_task_alive(DBG_IDLE, task);

	debug(DBG_IDLE, "sent %i bytes", res);
	if (res < 0) {
		uring_task_close_fd(task);
		return;
	}

	uring_tbuf_read_until(task, idle_check_handshake_complete,
			      idle_check_handshake_reply);
}

void idle_check_get_player_count(struct server *server, struct connection *conn)
{
	assert_return(server && conn && server->idle_task.priv);

	if (!mc_protocol_create_status_request(
		    server->idle_buf.buf, sizeof(server->idle_buf.buf),
		    &server->idle_buf.len, &conn->remote)) {
		error("failed to create mc request");
		/* FIXME: is this enough? */
		return;
	}

	debug(DBG_IDLE, "sending MC message (%zu bytes)", server->idle_buf.len);

	uring_tbuf_write(&server->idle_task, idle_check_handshake_sent);
}

static void idle_cb(struct ptimer_task *ptask)
{
	struct idle *idle = container_of(ptask, struct idle, ptask);
	struct server *server;

	assert_return(ptask);
	assert_task_alive(DBG_IDLE, &idle->task);

	debug(DBG_IDLE, "timer fired");

	list_for_each_entry(server, &cfg->servers, list)
		server_idle_check(server);
}

static void idle_free(struct uring_task *task)
{
	struct idle *idle = container_of(task, struct idle, task);

	assert_return(task);
	debug(DBG_IDLE, "task %p, idle %p", task, idle);
	xfree(idle);
}

void idle_refdump()
{
	assert_return_silent(cfg->idle);

	uring_task_refdump(&cfg->idle->task);
}

void idle_delete()
{
	assert_return(cfg->idle);

	debug(DBG_IDLE, "closing fd %i", cfg->idle->task.fd);
	ptimer_del_task(&cfg->idle->ptask);
	uring_task_destroy(&cfg->idle->task);
	cfg->idle = NULL;
}

void idle_init()
{
	struct idle *idle;

	assert_return(!cfg->idle);

	idle = zmalloc(sizeof(*idle));
	if (!idle)
		die("malloc: %m");

	ptask_init(&idle->ptask, 60, 0, idle_cb);
	uring_task_init(&idle->task, "idle", uring_parent(), idle_free);
	ptimer_add_task(&idle->ptask);
	cfg->idle = idle;
}